Wall and War
Defend your keep. Storm theirs. And unlike every other raid game, you command the troops yourself.
Wall & War is an early prototype built around one core idea: merging three strategy genres that have never truly been combined.
🛡️ Tower Defense - Pave building plots, raise stone walls, and place cannon and scout towers to protect your keep.
🏰 Base Raiding - Deploy spearmen and raiders at the enemy's border, Clash-of-Clans style, and tear their defenses down.
🎮 Real-Time Command - Your troops aren't on autopilot. Steer the assault yourself while the battle unfolds.
We think this mix is genuinely new and we want strategy players to tell us if we're right.
⚔️ How a Round Works
- Prepare - Spend gold on defenses, troops, and research before the timer runs out.
- Battle - Hold your side while your army crosses the border under fog of war.
- Collect - Earn income, kill bounties, and demolition bonuses; pay maintenance on everything you've built.
Rebuild, research, repeat 20 rounds to decide the victor.
⚜️ In the Prototype
- Walls, barracks, scout towers & cannon towers movable, upgradable, sellable
- Two attacking units (more planned)
- A research tree: Infantry Training, Reinforced Walls, Tower Engineering, Spy Networks, and more
- An economy that punishes overbuilding upkeep matters
- Fog of war hiding the enemy's half of the map until you scout it
🗣️ Your Feedback Builds This Game
This is a raw prototype of our core idea expect placeholder art and rough edges. What we need is honest feedback from strategy lovers:
- Is the three genre mix fun or fighting itself?
- What would you add, remove, or change first?
⭐ If we add a feature you suggested, your name goes in the credits. That's our official thank you.
Leave your thoughts in the comments below ⬇️
| Published | 16 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | CompotGames |
| Genre | Strategy |
| Made with | Unity, Blender |
| Tags | 3D, Medieval, Real time strategy, Short, Singleplayer, Top-Down, Tower Defense, Turn-Based Combat, Turn-based Strategy, War |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| AI Disclosure | AI Assisted, Code, Graphics |






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